Super Mario Bros (1985 - NES)
Mario is one of the ultimate characters to start playing the game and to understand crucial notions about spacing and shield pressure. It is also a great character to learn about Super Smash Bros ultimate’s combo by learning how to use platforms to extend a combo.
- Great mobility
- Lots of combos
- Lacks range
- Aggressive therefore predictable
- Exploitable recovery
- Platforms to combo
- No platform
- Always have to reset the neutral
It is a good move to start a combo. It can be used forwards or backwards to choose in which direction you want to continue your combo. A forwards Up Air sends horizontally, while a backwards Up Air sends vertically.
It is a good attack to keep pressuring your enemy, while varying your approaches in order to create a combo opportunity. It allows you to stay mobile while protecting yourself. However, in order to use it properly, you should master the B Reverse technique.
This is a really safe option in order to kill your opponent and to maintain some distance during the neutral. Note that the move can also be used to launch combos at low %.
This is a really good option that comes out really fast ant that can make Mario intangible. It is a move to combine with a spotdodge to make Mario invincible for a long time. You should also know how to reverse it to efficiently surprise your opponent.