11 Captain Falcon
F-Zero (1990-SNES)
Captain Falcon is one of the fastest characters in the game while possessing a devastating combo game, which allows him to very quickly take over an opponent’s stock with style ! More than just a character, he has become the symbol of the hype in Smash !
Characteristics
Strengths
- One of the fastest
- Incredible combo game
- Powerful attacks
Weaknesses
- Worst turn around
- No disjointed attacks
- Exploitable recovery
Matchups
Favourable
Unfavourable
Stages
Favourable
- Quickly kill by the side
Unfavourable
Skills
Pro Tips
Best moves
NEUTRAL AIR
This is his best attack. If you only perform the first attack when landing, it is possible to keep attacking with all the Captain's aerial attacks. The second hit of the Neutral Air has a much more horizontal ejection and can then be followed by a grab. It is also a good edgeguard tool. Generally speaking it's a quick move to get out, which has not much lag so you can use it without too much risk even if it's punishable.
BACK AIR
This is a good spacing tool, very useful to pressure the opponent in neutral and that can lead at low percent combos on a grab. And if the percentages are a bit higher it sends in tech chase situations. Certainly the character's best edgeguard tool and one of his most commonly used kill moves.
FORWARD TILT
It's also an interesting move because it's a good tool in the neutral game since the move can be spaced and it's his fastest tilt. This is the right option to choose on the ground in the neutral and it can often be used in variation with the jab or Dash Attack. An attack that can send in a tech chase situation, which can potentially start a combo.
UP B
You can also use this move aggressively. Keep in mind that it is a command grab, which means that the attack beats the shields and also covers a large area, which can sometimes surprise those who are not aware of its range. A very useful strike against those who like to protect themselves, especially when the opponent is protecting himself on a platform.