Super Mario Bros. (1985-NES)
Peach is a technical character, often classed as a top tier in most of the tiers list, because the princess has a lot of potential, which makes her even more threatening as long as you progress with her. Peach stays however an atypical character that requires a special training, quite different from the other fighters.
- Can float
- Great combo game
- Deals a lot of damages
- Exploitable recovery
- Floaty character
- Quite slow
- Doesn't need platforms
- Kills fast or can extend combos on it
- Rarely catches the ledge
- The slopes stop the float
Peach possesses her own mechanic: the float. When you press and maintain the jump button, Peach is going to float in the air. She also can use it to go back on stage, to juggle with her opponent while staying fully mobile, or to counter her opponent's recovery. Furthermore, by putting the joystick down while jumping/floating, you can use aerial moves near the ground. Her down B is also very interesting, since Peach pulls out a projectile, with very low percentage to pull out a turnip with a facial scar (the Stitch Face) that can badly hurt, a Mr Saturn, that breaks shields with one hit, or even a Bob-Bomb !
It is her fastest aerial move. It is useful to start a combo or to continue one. It is also excellent on ledgetrap, since it can kill or deal massive damages to the opponent’s shield. The move allows to edgeguard, and its speed makes it an excellent out of shield option. A very useful move !
It is an excellent tool to approach, which creates a barrier nearly impassable for some characters such as Ness, Fox or Mario. Indeed, this move has a huge range, can be safe on shield if well spaced, kills well while being a great out of shield option on her back !
It possesses a broken range vertically or horizontally. It is an excellent tool against opponents that jumps a lot, and allows her to juggle quite easily. while being an interesting combo tool, it can even kill if Peach’s enemy is damaged enough.
On the ground, it is her most dangerous tool. This move is quick and has low lag. The reward can be enormous, while the risk is pretty low. If your opponent is at low percentages, you can deal almost 60% of damage when followed by a combo, and is a kill confirm at certain percentages when followed by a Forward Air !
It is one of the best projectiles in the game. Although it is quite slow to pull out, which can put you at a disadvantage, it is very useful in many cases, since you can hold it, even while performing aerial moves. Those projectiles allow you to edgeguard while staying home, enabling great social distancing. It also allows you to start a combo or to make the opponent come closer, except if they possess a great projectile as well.