Pokemon Red and Blue (1996 - Gameboy)
Pikachu is a vigorous and aggressive character who will leave no rest for his opponent if he has an opening. He can rely on his small size and his excellent combo game to make larger opponents live a real hell. Usually ranked among the best Smash characters, Pikachu remains a safe bet.
- Hard to hit
- Great aerial game
- Good recovery
- Struggles to kill
- Lacks range
- Great stage to camp if needed
- Walls for Neutral B
- Leaves too much space
- An inconvenient central platform
It’s an excellent way to get back on stage because you can move in two different directions which allows you to greatly mix-up your recovery making you almost invulnerable. What’s more, this move allows you to very quickly get close to a campy opponent, or, on the contrary, to get out of a difficult situation.
This move is extremely interesting. It comes out very quickly, puts pressure on the opponent’s shield, is a good option out of shield and can hit multiple times. Moreover, it is the basis of Pikachu's combos as one can execute combos such as Nair Strings or Nair Loop.
It's Pikachu's best projectile. This move is a very good zoning tool and returns a lot of projectiles. Its interesting diagonal trajectory and its ability to follow the stage can apply pressure on your opponent; allowing an approach by forcing the opponent to choose a defensive option, shield or jump, which you will only have to punish!
It’s a very good option to kill your opponent. This move is disjointed, has interesting range and lasts long, which allows it to cover a lot of options when the opponent is at the edge of the stage.
Can start a lot of combos, like Nair Loop or even followed by a Thunder. A tool you have to master in order to have a good combo game, wreaking havoc against heavyweights.