38 Sonic

First appearance :
Rad Mobile (1991 - Arcade)

Sonic has the best ground speed in the game and a speed of movement that allow you to punish immediately every opponent’s mistake ! He is therefore a character who needs a lot of space to be able to fully exploit his game and to put a great pressure on his opponent.

Caracteristics

 

Strengths

  • The fastest on the ground
  • Hit and run expert
  • Excellent in edgeguard
 

Weaknesses

  • Light weight
  • Struggles to kill
  • No projectiles on the ground

Matchups

Favourable

  • icône de felinferno
  • icône de ganondorf
  • icône de dr-mario
Exploitable recovery
  • icône de byleth
  • icône de steve
  • icône de zelda
Doesn't have time

Unfavourable

  • icône de pikachu
  • icône de samus-sans-armure
  • icône de mega-man
Good neutral and projectiles  

Stages

Favourable

  • Needs space for his mobility
  • Bothered by platforms

Unfavourable

  • A Neutral B bothered by platforms
 

Skills

Pro Tips

Features

coup spécial de Sonic coup spécial de Sonic

Sonic has many variations on two of his attacks: Down B (the Spin Charge) and Side B (the Spin Dash) which can be grouped under the term Spin Dash. These last can be more or less charged. You can also cancel them or jump at different points during these attacks. These different possibilities all have their uses and it is important to know them in order to be able to surprise your opponent.

Best moves

  • DOWN B ET SIDE B

    These Spin Dash attacks allow the Sonic’s player to vary his approach according to the desired timing, which may surprise his opponent. Thus, the goal will be to attack the opponent at a distance that he cannot react after you hit him, because Sonic suffers from lag at the end of his Spindash. There are a lot of possible variations for Side B and Down B and it is important to know them.

  • NEUTRAL B

    Can lead to kill confirms in edgeguard. Once you press B the move triggers itself after a while but you can always speed up the process by pressing B again. The attack will make you plow into your enemy unless he is too far away or cannot be hit, so be careful, because the attack gives you 74 frames of lag! So use it to read a jump, a get up attack or in tech chase on a platform above Sonic.

  • FORWARD AIR

    Excellent combo tool. This attack is very fast, lasts 11 frames, which makes it an excellent low percent combo starter on itself for example.

  • FORWARD SMASH, BACK AIR

    These are both attacks that are generally intended to kill, Sonic's main kill moves. For the Back air, it is slower than the Forward air, but it can kill earlier with the sweetspot, knowing that it can be more easily placed after using a Side B.

  • Contextual Options

    Quick Moves

    Safe on Shield

    OOS Options

    Jab

    Up B

    Dash Attack, Forward Air, Up Air

    Neutral Air

    Up B

    Up Air

    Up B

    Up Air, Forward Air

    Neutral Air

     

    Before leaving

    Last tips

    Escape from the city

    Avoid playing too aggressively. Sonic's attacks power and low weight do not allow him to fight on equal terms with the majority of the roster. This explains why a Sonic player will always have to play defensively, always saving an option to escape.

    Walking on eggshells

    Be careful to vary your approaches enough, especially with the Spindash. You have a dozen possible approaches and variations with the Spindash and you need to master them all in order to surprise your opponent. So don't just approach in the same way and vary in order to create fear in your opponent’s eyes !

    You know I'm bad

    Be careful not to use Neutral B too much in the neutral phase ! It is an interesting technique that has many uses, however, it has a lot of end lag and can therefore be highly punishable especially in the neutral. You can still use it but carefully !

    In a nutshell

    The Sonic’s movements and ability to move extremely fast anywhere on the map has no equivalent. In addition to its ground speed, which is the best in the game, its air speed has also been improved since then, which, combined with its special attacks, Down Air, aerial dodges and wall jumps, makes you feel like you have no limit. All these particularities give the character a unique style based on speed, precision and punishment that really sets him apart from the rest of the roster !

    Going furhter

    For more informations and to progress faster

    Thanking ...