35 Charizard
Pokemon Red and Blue (1996 - Gameboy)
The Pokémon trainer is an unique character because he owns three characters in one: Squirtle, Ivysaur and Charizard, giving him a completely versatile aspect while fighting. It also allows him to face almost every situation against every opponent thanks to the different qualities of each Pokémon !
Characteristics
Strengths
- Adaptability
- Combo game
- Aerial hitbox
- Can tank
- Great edgeguard
Weaknesses
- Risky Charizard
- Squirtle's low kill power
- Ivysaur's disadvantage
- Low mobility
- Harder if Squirtle is in trouble
Matchups
Favourable
Unfavourable
Stages
Favourable
- Useful platforms to combo
- Can easily kill from above
Unfavourable
- Lacks of platforms
- Too big or too small
Skills
Pro Tips
Features
The Pokémon trainer has the ability to switch from one Pokémon to another via down B. Changing the play-style put away, it's very useful to trap an opponent trying to recover on the stage, for example quickly switching between Squirtle to Ivysaur, who gives more options to kill fast at ledge. Moreover, the switch can give you access to Charizard who has 3 jumps, and is way better to recover to the stage! Certainly the best move to exit disadvantage state and to radically change the play-style and the entire game dynamic.
Pokemon's Files
Best moves
FORWARD TILT
Charizard deals an amazing pressure at high % with this long-reached and not that laggy move. The flaming part can kill very early and can put an enemy into an edgeguard situation, one of the best situations for the trainer. As Charizard is often chosen at high %, this move alone creates fear in the enemies' soul. However, if dodged, this move is not safe, so be careful.
BACK AIR
This move also pressures your opponent a lot and can even kill at 50%, something completely normal. We can ensure this attack after an Up Air, a Back Throw and even a Neutral Air if the enemy misses his DI.
GRAB
The grab is thus interesting for his combo Back throw to Back air, that we already talked about. However, his other throws are interesting because Charizard owns two kill throws that can both take down a stock if correctly used.
NEUTRAL AIR
The Neutral Air has a massive hitbox and, as for Ivysaur, is very useful offstage. Above the stage, a falling neutral air can lead into a Up Smash or a Down Tilt depending on the opponent you're fighting against and his %. And because Charizard can jump 3 times, you can still variate your timing to surprise your enemy. In a nutshell, a great neutral tool.
UP SMASH
Charizard's Up smash is simply one of the fastest Up smash in the entire game and thus is one of the best Out Of Shield option of the game. If we add his great running speed, you are going to use it a lot like Fox, while running on the ground to cover enemies' landings as fast as possible. However, you need to be careful, because the Up Smash almost doesn't hit behind him.