34 Ivysaur

First appearance :
Pokemon Red and Blue (1996 - Gameboy)

The Pokémon trainer is an unique character because he owns three characters in one: Squirtle, Ivysaur and Charizard, giving him a completely versatile aspect while fighting. It also allows him to face almost every situation against every opponent thanks to the different qualities of each Pokémon !

Characteristics

 

Strengths

  • Adaptability
  • Combo game
  • Aerial hitbox
  • Can tank
  • Great edgeguard
 

Weaknesses

  • Risky Charizard
  • Squirtle's low kill power
  • Ivysaur's disadvantage
  • Low mobility
  • Harder if Squirtle is in trouble

Matchups

Favourable

  • icône de daraen
  • icône de ganondorf
  • icône de zelda
Against Ivysaur
  • icône de donkey-kong
  • icône de felinferno
  • icône de roi-dadidou
Combo food

Unfavourable

  • icône de lucina
  • icône de peach
Strong in the air
  • icône de mario
  • icône de roy
Rushdown
  • icône de samus
  • icône de link-enfant
  • icône de mega-man
Zoner  

Stages

Favourable

  • Useful platforms to combo
  • Can easily kill from above

Unfavourable

  • Lacks of platforms
  • Too big or too small
 

Skills

Pro Tips

Features

coup spécial de Ivysaur coup spécial de Ivysaur

The Pokémon trainer has the ability to switch from one Pokémon to another via down B. Changing the play-style put away, it's very useful to trap an opponent trying to recover on the stage, for example quickly switching between Squirtle to Ivysaur, who gives more options to kill fast at ledge. Moreover, the switch can give you access to Charizard who has 3 jumps, and is way better to recover to the stage! Certainly the best move to exit disadvantage state and to radically change the play-style and the entire game dynamic.

Pokemon's Files

Best moves

  • SIDE B

    This move alone annihilates most of the entire roaster, that can't approach Ivysaur. You can variate the speed and the distance where the projectile goes by pushing the stick more or less stronger. Furthermore, it's going to annoy physic-projectiles characters, because both projectiles are going to clank. It is also a great conditioning tool, forcing the opponent to shield and allowing you to grab. A very good projectile that can even lead to high % combos.

  • NEUTRAL AIR

    It should be mentionned that's it's a very good Out Of Shield option that becomes incredible in edgeguard phases beacause of two things : the attack lasts for a long time and the move can lead to a sweet spot Up B that kills around 80% offstage. Besides, the Neutral Air can be useful as an option to get back on stage by dropping the ledge and then jumping on the stage with the Neutral Air.

  • UP AIR AND DOWN AIR

    Then, how could we not talk about the Up Air and his fellow downward version, the Down Air. Even after being nerfed, these moves have still absurd hitboxes. The Up Air is a juggling and pressuring tool, while the Down air, is manly used to spike enemies, but due to its hitbox, that certainly makes of it the best spike in the entire game.

  • BACK AIR

    It's, in fact, his only option to approach. Without this move, Ivysaur would be very vulnerable against most of the roaster because it allows him to keep some distance, the Back Air being an excellent move in the neutral. Actually, the attack is disjoint and is safe On Shield if correctly spaced. So, that's a great move and it would be a waste not to use it.

  • Contextual Options

    Quick Moves

    Safe on Shield

    OOS Options

    Rapid Jab

    Down Tilt

    Dash Attack

    Back Air

    Up Air

    Forward Air

    Neutral B dans les airs, Neutral Air, Back Air

    Down Air

    Up B, Down Tilt, Up Air

     

    Before leaving

    Last tips

    Plant the Leech seed

    Concerning Ivysaur, take care not to use the side B too much because the move is still punishable and is designed to keep your distances and to condition your enemies. So, with Ivysaur, don't jump too much, don't be too much aggressive, stay at distance and play calmly.

    in a world we must defend !

    Most players will tend to think that every Pokémon works in a certain range of %: we usually start with Squirtle, we continue with Ivysaur and then we end with Charizard. It's not always true and you need to adapt or even be able to start with Ivysaur, depending on the Match-ups. Also, don't forget that you're going to switch your Pokémon in disadvantage, even if it's better to not abuse the switch here. You can also switch to try to get a fast edgeguard kill or for your recovery, so you should better learn to adapt yourself according to the situations.

    Gotta master 'em all !

    Don't commit the error of playing only one Pokémon to begin with. Every Pokémon together makes a whole, that is very important to understand in purpose to master the whole potential of the trainer. Learn the killpower of every Pokémon depending on the Match-ups and choose the better Pokémon for every situation, though it's complicated.

    In a nutshell

    By playing Pokemon Trainer, pleasure will come from his adaptability, granting you the feeling that every game is really different, because each Pokemon doesn't play the same. It explains why the Trainer is not boring at all, between his creative combos, his great offstage gameplay and his great kill power. It is certainly one of the character that gives his player the greatest freedom ever to express himself while being really pleasant to control. And for the determined ones, the fighter has enough tools at his disposal to always give something to work on and to perfect. To sum up, a good choice to quickly progress and to figure out how to adapt to each player you are facing and to each Match Up.

    Going furhter

    For more informations and to progress faster

    Thanking ...